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2 hasil
Subjek: Interactive Learning
DaftarKartu
ThesisOpen AccessMetadata saja

Pengaruh Media Interaktif Educaplay untuk Meningkatkan Minat Belajar Siswa pada Pelajaran Matematika Siswa Kelas IV MI Ma'arif NU 5 Sekampung

2026•Skripsi, Thesis, Disertasi, dan Tugas Akhir

This study examines the effect of the interactive learning media Educaplay on students’ interest in learning mathematics at the fourth-grade level of MI Ma’arif NU 5 Sekampung. The study is grounded in the issue of low student interest caused by monotonous and less interactive teaching methods. The objective of this research is to determine whether the use of Educaplay significantly influences students’ learning interest. This research employs a quantitative approach with a quasi-experimental design involving 21 students selected through total sampling.The research design used is Non-Equivalent Control Group Design. Data were collected using questionnaires, observations, and documentation, while data analysis was conducted using validity, reliability, normality, and paired sample t-test. The findings reveal that the use of Educaplay has a significant effect on students’ learning interest, as indicated by a significance value of 0.001 (0.05). The results also show improvements in students’ attention, participation, enthusiasm, and overall engagement in learning mathematics. The novelty of this study lies in the application of interactive digital media specifically in the context of Madrasah Ibtidaiyah, focusing on learning interest rather than cognitive outcomes. This study implies that integrating interactive media into mathematics learning can enhance student engagement and create a more meaningful learning experience.

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ThesisOpen AccessMetadata saja

THE EFFECTIVENESS OF USING WORDWALL AS AN EDUCATIONAL GAME TO LEARN VOCABULARY MASTERY AT SMKN 3 METRO

2025•Skripsi, Thesis, Disertasi, dan Tugas Akhir

This research examines the effectiveness of Wordwall as an interactive learning medium to improve students' vocabulary mastery at SMKN 3 Metro. A quantitative method with a quasi-experimental design was implemented, involving 30 students from the XI TKL class, split equally berween a control group of 15 pupils and an experimental group of 15 students. Wordwall was used to teach vocabukary to the experimental group, while traditional education was given to the control group. Pre-test and post-test evaluations were used to gather data, and SPSS 29.0 was used for analysis, which applied the Mann-Whitney U Test and the Wilcoxon Signed Ranks Test. According to the findings, pupils in the experimental group outperformed those in the control group in terms of vocabulary acuistion. According to descriptive analysis, the mean pre-test score for the experimental group grew from 60.53 to 79.20, while the mean score for the control group increased from 44.27 to 56.27. additionally, the experimental group achieved a higher mean rank of 23.00, compared to 8.00 in the control group, indicating a statistically significant difference in post-test scores between the two groups, according to the Mann-Whitney U Test. These resukts support the idea that Wordwall is a useful tool for learning outcomes for children.

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